44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(100, "AnimOverride")]
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public class AnimOverride {
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[DNAFieldAttribute(0, "AnimOverride", "*next", "AnimOverride", 32)]
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public AnimOverride ptr_next;
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[DNAFieldAttribute(1, "AnimOverride", "*prev", "AnimOverride", 32)]
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public AnimOverride ptr_prev;
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[DNAFieldAttribute(2, "char", "*rna_path", "char", 1)]
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public char ptr_rna_path;
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[DNAFieldAttribute(3, "int", "array_index", "int", 4)]
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public int array_index;
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[DNAFieldAttribute(4, "float", "value", "float", 4)]
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public float value;
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public AnimOverride() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.ptr_rna_path = default;
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this.array_index = default;
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this.value = default;
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}
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public AnimOverride(AnimOverride ptr_next, AnimOverride ptr_prev, char ptr_rna_path, int array_index, float value) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_rna_path = ptr_rna_path;
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this.array_index = array_index;
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this.value = value;
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}
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}
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}
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