Files
BlenderSharp/BlendFile/DNA/FMod_Cycles.cs
2025-02-18 18:16:57 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(85, "FMod_Cycles")]
public struct FMod_Cycles {
[DNAFieldAttribute(0, "short", "before_mode", "short", 2)]
public short before_mode;
[DNAFieldAttribute(1, "short", "after_mode", "short", 2)]
public short after_mode;
[DNAFieldAttribute(2, "short", "before_cycles", "short", 2)]
public short before_cycles;
[DNAFieldAttribute(3, "short", "after_cycles", "short", 2)]
public short after_cycles;
public FMod_Cycles() {
this.before_mode = default;
this.after_mode = default;
this.before_cycles = default;
this.after_cycles = default;
}
public FMod_Cycles(short before_mode, short after_mode, short before_cycles, short after_cycles) {
this.before_mode = before_mode;
this.after_mode = after_mode;
this.before_cycles = before_cycles;
this.after_cycles = after_cycles;
}
}
}