Files
BlenderSharp/BlendFile/DNA/LatticeModifierData.cs
2025-02-18 18:16:57 +01:00

52 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(447, "LatticeModifierData")]
public class LatticeModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)]
public ModifierData modifier;
[DNAFieldAttribute(1, "Object", "*object", "Object", 1160)]
public Object ptr_object;
[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "float", "strength", "float", 4)]
public float strength;
[DNAFieldAttribute(4, "short", "flag", "short", 2)]
public short flag;
[DNAFieldAttribute(5, "char", "_pad[2]", "System.Char[]", 1)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(6, "void", "*_pad1", "void", 0)]
public object ptr__pad1;
public LatticeModifierData() {
this.modifier = default;
this.ptr_object = default;
this.name = default;
this.strength = default;
this.flag = default;
this._pad = default;
this.ptr__pad1 = default;
}
public LatticeModifierData(ModifierData modifier, Object ptr_object, char[] name, float strength, short flag, char[] _pad, object ptr__pad1) {
this.modifier = modifier;
this.ptr_object = ptr_object;
this.name = name;
this.strength = strength;
this.flag = flag;
this._pad = _pad;
this.ptr__pad1 = ptr__pad1;
}
}
}