Files
BlenderSharp/BlendFile/DNA/NlaStrip.cs
2025-02-18 18:16:57 +01:00

169 lines
6.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(96, "NlaStrip")]
public class NlaStrip {
[DNAFieldAttribute(0, "NlaStrip", "*next", "NlaStrip", 288)]
public NlaStrip ptr_next;
[DNAFieldAttribute(1, "NlaStrip", "*prev", "NlaStrip", 288)]
public NlaStrip ptr_prev;
[DNAFieldAttribute(2, "ListBase", "strips", "ListBase", 16)]
public ListBase strips;
[DNAFieldAttribute(3, "bAction", "*act", "bAction", 352)]
public bAction ptr_act;
[DNAFieldAttribute(4, "int", "action_slot_handle", "int", 4)]
public int action_slot_handle;
[DNAFieldAttribute(5, "char", "action_slot_name[66]", "System.Char[]", 1)]
public char[] action_slot_name = new System.Char[66];
[DNAFieldAttribute(6, "char", "_pad0[2]", "System.Char[]", 1)]
public char[] _pad0 = new System.Char[2];
[DNAFieldAttribute(7, "ListBase", "fcurves", "ListBase", 16)]
public ListBase fcurves;
[DNAFieldAttribute(8, "ListBase", "modifiers", "ListBase", 16)]
public ListBase modifiers;
[DNAFieldAttribute(9, "char", "name[64]", "System.Char[]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(10, "float", "influence", "float", 4)]
public float influence;
[DNAFieldAttribute(11, "float", "strip_time", "float", 4)]
public float strip_time;
[DNAFieldAttribute(12, "float", "start", "float", 4)]
public float start;
[DNAFieldAttribute(13, "float", "end", "float", 4)]
public float end;
[DNAFieldAttribute(14, "float", "actstart", "float", 4)]
public float actstart;
[DNAFieldAttribute(15, "float", "actend", "float", 4)]
public float actend;
[DNAFieldAttribute(16, "float", "repeat", "float", 4)]
public float repeat;
[DNAFieldAttribute(17, "float", "scale", "float", 4)]
public float scale;
[DNAFieldAttribute(18, "float", "blendin", "float", 4)]
public float blendin;
[DNAFieldAttribute(19, "float", "blendout", "float", 4)]
public float blendout;
[DNAFieldAttribute(20, "short", "blendmode", "short", 2)]
public short blendmode;
[DNAFieldAttribute(21, "short", "extendmode", "short", 2)]
public short extendmode;
[DNAFieldAttribute(22, "char", "_pad1[2]", "System.Char[]", 1)]
public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(23, "short", "type", "short", 2)]
public short type;
[DNAFieldAttribute(24, "void", "*speaker_handle", "void", 0)]
public object ptr_speaker_handle;
[DNAFieldAttribute(25, "int", "flag", "int", 4)]
public int flag;
[DNAFieldAttribute(26, "char", "_pad2[4]", "System.Char[]", 1)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(27, "NlaStrip", "*orig_strip", "NlaStrip", 288)]
public NlaStrip ptr_orig_strip;
[DNAFieldAttribute(28, "void", "*_pad3", "void", 0)]
public object ptr__pad3;
public NlaStrip() {
this.ptr_next = default;
this.ptr_prev = default;
this.strips = default;
this.ptr_act = default;
this.action_slot_handle = default;
this.action_slot_name = default;
this._pad0 = default;
this.fcurves = default;
this.modifiers = default;
this.name = default;
this.influence = default;
this.strip_time = default;
this.start = default;
this.end = default;
this.actstart = default;
this.actend = default;
this.repeat = default;
this.scale = default;
this.blendin = default;
this.blendout = default;
this.blendmode = default;
this.extendmode = default;
this._pad1 = default;
this.type = default;
this.ptr_speaker_handle = default;
this.flag = default;
this._pad2 = default;
this.ptr_orig_strip = default;
this.ptr__pad3 = default;
}
public NlaStrip(
NlaStrip ptr_next,
NlaStrip ptr_prev,
ListBase strips,
bAction ptr_act,
int action_slot_handle,
char[] action_slot_name,
char[] _pad0,
ListBase fcurves,
ListBase modifiers,
char[] name,
float influence,
float strip_time,
float start,
float end,
float actstart,
float actend,
float repeat,
float scale,
float blendin,
float blendout,
short blendmode,
short extendmode,
char[] _pad1,
short type,
object ptr_speaker_handle,
int flag,
char[] _pad2,
NlaStrip ptr_orig_strip,
object ptr__pad3) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.strips = strips;
this.ptr_act = ptr_act;
this.action_slot_handle = action_slot_handle;
this.action_slot_name = action_slot_name;
this._pad0 = _pad0;
this.fcurves = fcurves;
this.modifiers = modifiers;
this.name = name;
this.influence = influence;
this.strip_time = strip_time;
this.start = start;
this.end = end;
this.actstart = actstart;
this.actend = actend;
this.repeat = repeat;
this.scale = scale;
this.blendin = blendin;
this.blendout = blendout;
this.blendmode = blendmode;
this.extendmode = extendmode;
this._pad1 = _pad1;
this.type = type;
this.ptr_speaker_handle = ptr_speaker_handle;
this.flag = flag;
this._pad2 = _pad2;
this.ptr_orig_strip = ptr_orig_strip;
this.ptr__pad3 = ptr__pad3;
}
}
}