56 lines
2.0 KiB
C#
56 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(609, "NodeDBlurData")]
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public struct NodeDBlurData {
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[DNAFieldAttribute(0, "float", "center_x", "float", 4)]
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public float center_x;
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[DNAFieldAttribute(1, "float", "center_y", "float", 4)]
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public float center_y;
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[DNAFieldAttribute(2, "float", "distance", "float", 4)]
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public float distance;
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[DNAFieldAttribute(3, "float", "angle", "float", 4)]
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public float angle;
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[DNAFieldAttribute(4, "float", "spin", "float", 4)]
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public float spin;
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[DNAFieldAttribute(5, "float", "zoom", "float", 4)]
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public float zoom;
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[DNAFieldAttribute(6, "short", "iter", "short", 2)]
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public short iter;
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[DNAFieldAttribute(7, "char", "_pad[2]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[2];
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public NodeDBlurData() {
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this.center_x = default;
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this.center_y = default;
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this.distance = default;
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this.angle = default;
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this.spin = default;
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this.zoom = default;
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this.iter = default;
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this._pad = default;
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}
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public NodeDBlurData(float center_x, float center_y, float distance, float angle, float spin, float zoom, short iter, char[] _pad) {
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this.center_x = center_x;
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this.center_y = center_y;
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this.distance = distance;
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this.angle = angle;
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this.spin = spin;
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this.zoom = zoom;
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this.iter = iter;
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this._pad = _pad;
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}
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}
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}
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