Files
BlenderSharp/BlendFile/DNA/SpaceScript.cs
2025-02-18 18:16:57 +01:00

68 lines
2.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(954, "SpaceScript")]
public class SpaceScript {
[DNAFieldAttribute(0, "SpaceLink", "*next", "SpaceLink", 40)]
public SpaceLink ptr_next;
[DNAFieldAttribute(1, "SpaceLink", "*prev", "SpaceLink", 40)]
public SpaceLink ptr_prev;
[DNAFieldAttribute(2, "ListBase", "regionbase", "ListBase", 16)]
public ListBase regionbase;
[DNAFieldAttribute(3, "char", "spacetype", "char", 1)]
public char spacetype;
[DNAFieldAttribute(4, "char", "link_flag", "char", 1)]
public char link_flag;
[DNAFieldAttribute(5, "char", "_pad0[6]", "System.Char[]", 1)]
public char[] _pad0 = new System.Char[6];
[DNAFieldAttribute(6, "Script", "*script", "Script", 1536)]
public Script ptr_script;
[DNAFieldAttribute(7, "short", "flags", "short", 2)]
public short flags;
[DNAFieldAttribute(8, "short", "menunr", "short", 2)]
public short menunr;
[DNAFieldAttribute(9, "char", "_pad1[4]", "System.Char[]", 1)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(10, "void", "*but_refs", "void", 0)]
public object ptr_but_refs;
public SpaceScript() {
this.ptr_next = default;
this.ptr_prev = default;
this.regionbase = default;
this.spacetype = default;
this.link_flag = default;
this._pad0 = default;
this.ptr_script = default;
this.flags = default;
this.menunr = default;
this._pad1 = default;
this.ptr_but_refs = default;
}
public SpaceScript(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, Script ptr_script, short flags, short menunr, char[] _pad1, object ptr_but_refs) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
this._pad0 = _pad0;
this.ptr_script = ptr_script;
this.flags = flags;
this.menunr = menunr;
this._pad1 = _pad1;
this.ptr_but_refs = ptr_but_refs;
}
}
}