Files
BlenderSharp/BlendFile/DNA/NodeImageAnim.cs

34 lines
1016 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public struct NodeImageAnim {
public int frames;
public int sfra;
public int nr;
public char cyclic;
public char movie;
public char[] _pad = new System.Char[2];
public NodeImageAnim(int frames, int sfra, int nr, char cyclic, char movie, char[] _pad) {
this.frames = frames;
this.sfra = sfra;
this.nr = nr;
this.cyclic = cyclic;
this.movie = movie;
this._pad = _pad;
}
}
}