48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public class OpacityGpencilModifierData {
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public GpencilModifierData modifier;
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public Material ptr_material;
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public char[] layername = new System.Char[64];
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public char[] materialname = new System.Char[64];
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public char[] vgname = new System.Char[64];
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public int pass_index;
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public int flag;
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public float factor;
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public char modify_color;
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public char[] _pad = new System.Char[3];
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public int layer_pass;
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public float hardeness;
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public CurveMapping ptr_curve_intensity;
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public OpacityGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float factor, char modify_color, char[] _pad, int layer_pass, float hardeness, CurveMapping ptr_curve_intensity) {
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this.modifier = modifier;
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this.ptr_material = ptr_material;
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this.layername = layername;
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this.materialname = materialname;
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this.vgname = vgname;
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this.pass_index = pass_index;
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this.flag = flag;
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this.factor = factor;
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this.modify_color = modify_color;
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this._pad = _pad;
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this.layer_pass = layer_pass;
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this.hardeness = hardeness;
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this.ptr_curve_intensity = ptr_curve_intensity;
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}
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}
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}
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