Files
BlenderSharp/BlendFile/DNA/SpaceButs.cs

85 lines
2.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class SpaceButs {
public SpaceLink ptr_next;
public SpaceLink ptr_prev;
public ListBase regionbase;
public char spacetype;
public char link_flag;
public char[] _pad0 = new System.Char[6];
public View2D v2d;
public short space_subtype;
public short mainb;
public short mainbo;
public short mainbuser;
public short preview;
public char[] _pad = new System.Char[4];
public char flag;
public char outliner_sync;
public object ptr_path;
public int pathflag;
public int dataicon;
public ID ptr_pinid;
public object ptr_texuser;
public SpaceProperties_Runtime ptr_runtime;
public SpaceButs(
SpaceLink ptr_next,
SpaceLink ptr_prev,
ListBase regionbase,
char spacetype,
char link_flag,
char[] _pad0,
View2D v2d,
short space_subtype,
short mainb,
short mainbo,
short mainbuser,
short preview,
char[] _pad,
char flag,
char outliner_sync,
object ptr_path,
int pathflag,
int dataicon,
ID ptr_pinid,
object ptr_texuser,
SpaceProperties_Runtime ptr_runtime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
this._pad0 = _pad0;
this.v2d = v2d;
this.space_subtype = space_subtype;
this.mainb = mainb;
this.mainbo = mainbo;
this.mainbuser = mainbuser;
this.preview = preview;
this._pad = _pad;
this.flag = flag;
this.outliner_sync = outliner_sync;
this.ptr_path = ptr_path;
this.pathflag = pathflag;
this.dataicon = dataicon;
this.ptr_pinid = ptr_pinid;
this.ptr_texuser = ptr_texuser;
this.ptr_runtime = ptr_runtime;
}
}
}