Files
BlenderSharp/BlendFile/DNA/XrActionMapBinding.cs

42 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class XrActionMapBinding {
public XrActionMapBinding ptr_next;
public XrActionMapBinding ptr_prev;
public char[] name = new System.Char[64];
public char[] profile = new System.Char[256];
public ListBase component_paths;
public float float_threshold;
public short axis_flag;
public char[] _pad = new System.Char[2];
public float[] pose_location = new System.Single[3];
public float[] pose_rotation = new System.Single[3];
public XrActionMapBinding(XrActionMapBinding ptr_next, XrActionMapBinding ptr_prev, char[] name, char[] profile, ListBase component_paths, float float_threshold, short axis_flag, char[] _pad, float[] pose_location, float[] pose_rotation) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.profile = profile;
this.component_paths = component_paths;
this.float_threshold = float_threshold;
this.axis_flag = axis_flag;
this._pad = _pad;
this.pose_location = pose_location;
this.pose_rotation = pose_rotation;
}
}
}