52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public class uiList {
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public uiList ptr_next;
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public uiList ptr_prev;
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public uiListType ptr_type;
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public char[] list_id = new System.Char[128];
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public int layout_type;
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public int flag;
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public int list_scroll;
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public int list_grip;
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public int list_last_len;
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public int list_last_activei;
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public char[] filter_byname = new System.Char[128];
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public int filter_flag;
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public int filter_sort_flag;
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public IDProperty ptr_properties;
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public uiListDyn ptr_dyn_data;
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public uiList(uiList ptr_next, uiList ptr_prev, uiListType ptr_type, char[] list_id, int layout_type, int flag, int list_scroll, int list_grip, int list_last_len, int list_last_activei, char[] filter_byname, int filter_flag, int filter_sort_flag, IDProperty ptr_properties, uiListDyn ptr_dyn_data) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_type = ptr_type;
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this.list_id = list_id;
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this.layout_type = layout_type;
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this.flag = flag;
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this.list_scroll = list_scroll;
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this.list_grip = list_grip;
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this.list_last_len = list_last_len;
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this.list_last_activei = list_last_activei;
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this.filter_byname = filter_byname;
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this.filter_flag = filter_flag;
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this.filter_sort_flag = filter_sort_flag;
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this.ptr_properties = ptr_properties;
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this.ptr_dyn_data = ptr_dyn_data;
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}
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}
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}
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