Files
BlenderSharp/BlendFile/DNA/uiList.cs

52 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class uiList {
public uiList ptr_next;
public uiList ptr_prev;
public uiListType ptr_type;
public char[] list_id = new System.Char[128];
public int layout_type;
public int flag;
public int list_scroll;
public int list_grip;
public int list_last_len;
public int list_last_activei;
public char[] filter_byname = new System.Char[128];
public int filter_flag;
public int filter_sort_flag;
public IDProperty ptr_properties;
public uiListDyn ptr_dyn_data;
public uiList(uiList ptr_next, uiList ptr_prev, uiListType ptr_type, char[] list_id, int layout_type, int flag, int list_scroll, int list_grip, int list_last_len, int list_last_activei, char[] filter_byname, int filter_flag, int filter_sort_flag, IDProperty ptr_properties, uiListDyn ptr_dyn_data) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_type = ptr_type;
this.list_id = list_id;
this.layout_type = layout_type;
this.flag = flag;
this.list_scroll = list_scroll;
this.list_grip = list_grip;
this.list_last_len = list_last_len;
this.list_last_activei = list_last_activei;
this.filter_byname = filter_byname;
this.filter_flag = filter_flag;
this.filter_sort_flag = filter_sort_flag;
this.ptr_properties = ptr_properties;
this.ptr_dyn_data = ptr_dyn_data;
}
}
}