Files
BlenderSharp/BlendFile/DNA/GpVertexPaint.cs

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(816, "GpVertexPaint", 128)]
public struct GpVertexPaint {
[DNAFieldAttribute(0, "Paint", "paint", "Paint", 120, false, 0)]
public Paint paint;
[DNAFieldAttribute(1, "int", "flag", "int", 4, false, 120)]
public int flag;
[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false, 124)]
public char[] _pad = new System.Char[4];
public GpVertexPaint() {
this.paint = default;
this.flag = default;
this._pad = default;
}
public GpVertexPaint(Paint paint, int flag, char[] _pad) {
this.paint = paint;
this.flag = flag;
this._pad = _pad;
}
}
}