Files
BlenderSharp/BlendFile/DNA/BoidRuleAvoidCollision.cs

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(118, "BoidRuleAvoidCollision")]
public struct BoidRuleAvoidCollision {
[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
public BoidRule rule;
[DNAFieldAttribute(1, "int", "options", 4)]
public int options;
[DNAFieldAttribute(2, "float", "look_ahead", 4)]
public float look_ahead;
public BoidRuleAvoidCollision() {
this.rule = default;
this.options = default;
this.look_ahead = default;
}
public BoidRuleAvoidCollision(BoidRule rule, int options, float look_ahead) {
this.rule = rule;
this.options = options;
this.look_ahead = look_ahead;
}
}
}