Files
BlenderSharp/BlendFile/DNA/CollectionLightLinking.cs

32 lines
1000 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(158, "CollectionLightLinking")]
public struct CollectionLightLinking {
[DNAFieldAttribute(0, "uchar", "link_state", 1)]
public byte link_state;
[DNAFieldAttribute(1, "uchar", "_pad[3]", 1)]
public byte[] _pad = new System.Byte[3];
public CollectionLightLinking() {
this.link_state = default;
this._pad = default;
}
public CollectionLightLinking(byte link_state, byte[] _pad) {
this.link_state = link_state;
this._pad = _pad;
}
}
}