Files
BlenderSharp/BlendFile/DNA/FMod_Generator.cs

44 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(81, "FMod_Generator")]
public class FMod_Generator {
[DNAFieldAttribute(0, "float", "*coefficients", 4)]
public float ptr_coefficients;
[DNAFieldAttribute(1, "int", "arraysize", 4)]
public int arraysize;
[DNAFieldAttribute(2, "int", "poly_order", 4)]
public int poly_order;
[DNAFieldAttribute(3, "int", "mode", 4)]
public int mode;
[DNAFieldAttribute(4, "int", "flag", 4)]
public int flag;
public FMod_Generator() {
this.ptr_coefficients = default;
this.arraysize = default;
this.poly_order = default;
this.mode = default;
this.flag = default;
}
public FMod_Generator(float ptr_coefficients, int arraysize, int poly_order, int mode, int flag) {
this.ptr_coefficients = ptr_coefficients;
this.arraysize = arraysize;
this.poly_order = poly_order;
this.mode = mode;
this.flag = flag;
}
}
}