Files
BlenderSharp/BlendFile/DNA/FMod_Stepped.cs

44 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(89, "FMod_Stepped")]
public struct FMod_Stepped {
[DNAFieldAttribute(0, "float", "step_size", 4)]
public float step_size;
[DNAFieldAttribute(1, "float", "offset", 4)]
public float offset;
[DNAFieldAttribute(2, "float", "start_frame", 4)]
public float start_frame;
[DNAFieldAttribute(3, "float", "end_frame", 4)]
public float end_frame;
[DNAFieldAttribute(4, "int", "flag", 4)]
public int flag;
public FMod_Stepped() {
this.step_size = default;
this.offset = default;
this.start_frame = default;
this.end_frame = default;
this.flag = default;
}
public FMod_Stepped(float step_size, float offset, float start_frame, float end_frame, int flag) {
this.step_size = step_size;
this.offset = offset;
this.start_frame = start_frame;
this.end_frame = end_frame;
this.flag = flag;
}
}
}