Files
BlenderSharp/BlendFile/DNA/GreasePencil.cs

119 lines
5.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(311, "GreasePencil")]
public class GreasePencil {
[DNAFieldAttribute(0, "ID", "id", 208)]
public ID id;
[DNAFieldAttribute(1, "AnimData", "*adt", 248)]
public AnimData ptr_adt;
[DNAFieldAttribute(2, "GreasePencilDrawingBase", "**drawing_array", 8)]
public GreasePencilDrawingBase ptr_ptr_drawing_array;
[DNAFieldAttribute(3, "int", "drawing_array_size", 4)]
public int drawing_array_size;
[DNAFieldAttribute(4, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(5, "GreasePencilLayerTreeGroup", "*root_group_ptr", 72)]
public GreasePencilLayerTreeGroup ptr_root_group_ptr;
[DNAFieldAttribute(6, "CustomData", "layers_data", 248)]
public CustomData layers_data;
[DNAFieldAttribute(7, "int", "attributes_active_index", 4)]
public int attributes_active_index;
[DNAFieldAttribute(8, "char", "_pad2[4]", 1)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(9, "GreasePencilLayerTreeNode", "*active_node", 40)]
public GreasePencilLayerTreeNode ptr_active_node;
[DNAFieldAttribute(10, "Material", "**material_array", 392)]
public Material ptr_ptr_material_array;
[DNAFieldAttribute(11, "short", "material_array_size", 2)]
public short material_array_size;
[DNAFieldAttribute(12, "char", "_pad3[2]", 1)]
public char[] _pad3 = new System.Char[2];
[DNAFieldAttribute(13, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(14, "ListBase", "vertex_group_names", 16)]
public ListBase vertex_group_names;
[DNAFieldAttribute(15, "int", "vertex_group_active_index", 4)]
public int vertex_group_active_index;
[DNAFieldAttribute(16, "char", "_pad4[4]", 1)]
public char[] _pad4 = new System.Char[4];
[DNAFieldAttribute(17, "GreasePencilOnionSkinningSettings", "onion_skinning_settings", 40)]
public GreasePencilOnionSkinningSettings onion_skinning_settings;
[DNAFieldAttribute(18, "GreasePencilRuntimeHandle", "*runtime", 0)]
public GreasePencilRuntimeHandle ptr_runtime;
public GreasePencil() {
this.id = default;
this.ptr_adt = default;
this.ptr_ptr_drawing_array = default;
this.drawing_array_size = default;
this._pad = default;
this.ptr_root_group_ptr = default;
this.layers_data = default;
this.attributes_active_index = default;
this._pad2 = default;
this.ptr_active_node = default;
this.ptr_ptr_material_array = default;
this.material_array_size = default;
this._pad3 = default;
this.flag = default;
this.vertex_group_names = default;
this.vertex_group_active_index = default;
this._pad4 = default;
this.onion_skinning_settings = default;
this.ptr_runtime = default;
}
public GreasePencil(
ID id,
AnimData ptr_adt,
GreasePencilDrawingBase ptr_ptr_drawing_array,
int drawing_array_size,
char[] _pad,
GreasePencilLayerTreeGroup ptr_root_group_ptr,
CustomData layers_data,
int attributes_active_index,
char[] _pad2,
GreasePencilLayerTreeNode ptr_active_node,
Material ptr_ptr_material_array,
short material_array_size,
char[] _pad3,
int flag,
ListBase vertex_group_names,
int vertex_group_active_index,
char[] _pad4,
GreasePencilOnionSkinningSettings onion_skinning_settings,
GreasePencilRuntimeHandle ptr_runtime) {
this.id = id;
this.ptr_adt = ptr_adt;
this.ptr_ptr_drawing_array = ptr_ptr_drawing_array;
this.drawing_array_size = drawing_array_size;
this._pad = _pad;
this.ptr_root_group_ptr = ptr_root_group_ptr;
this.layers_data = layers_data;
this.attributes_active_index = attributes_active_index;
this._pad2 = _pad2;
this.ptr_active_node = ptr_active_node;
this.ptr_ptr_material_array = ptr_ptr_material_array;
this.material_array_size = material_array_size;
this._pad3 = _pad3;
this.flag = flag;
this.vertex_group_names = vertex_group_names;
this.vertex_group_active_index = vertex_group_active_index;
this._pad4 = _pad4;
this.onion_skinning_settings = onion_skinning_settings;
this.ptr_runtime = ptr_runtime;
}
}
}