44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(420, "MEdge")]
|
|
public struct MEdge {
|
|
[DNAFieldAttribute(0, "int", "v1", 4)]
|
|
public int v1;
|
|
[DNAFieldAttribute(1, "int", "v2", 4)]
|
|
public int v2;
|
|
[DNAFieldAttribute(2, "char", "crease", 1)]
|
|
public char crease;
|
|
[DNAFieldAttribute(3, "char", "bweight", 1)]
|
|
public char bweight;
|
|
[DNAFieldAttribute(4, "short", "flag", 2)]
|
|
public short flag;
|
|
public MEdge() {
|
|
this.v1 = default;
|
|
this.v2 = default;
|
|
this.crease = default;
|
|
this.bweight = default;
|
|
this.flag = default;
|
|
}
|
|
public MEdge(int v1, int v2, char crease, char bweight, short flag) {
|
|
this.v1 = v1;
|
|
this.v2 = v2;
|
|
this.crease = crease;
|
|
this.bweight = bweight;
|
|
this.flag = flag;
|
|
}
|
|
}
|
|
}
|