Files
BlenderSharp/BlendFile/DNA/MovieTrackingReconstruction.cs

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(981, "MovieTrackingReconstruction")]
public class MovieTrackingReconstruction {
[DNAFieldAttribute(0, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(1, "float", "error", 4)]
public float error;
[DNAFieldAttribute(2, "int", "last_camera", 4)]
public int last_camera;
[DNAFieldAttribute(3, "int", "camnr", 4)]
public int camnr;
[DNAFieldAttribute(4, "MovieReconstructedCamera", "*cameras", 72)]
public MovieReconstructedCamera ptr_cameras;
public MovieTrackingReconstruction() {
this.flag = default;
this.error = default;
this.last_camera = default;
this.camnr = default;
this.ptr_cameras = default;
}
public MovieTrackingReconstruction(int flag, float error, int last_camera, int camnr, MovieReconstructedCamera ptr_cameras) {
this.flag = flag;
this.error = error;
this.last_camera = last_camera;
this.camnr = camnr;
this.ptr_cameras = ptr_cameras;
}
}
}