32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(656, "NodeKeyingScreenData")]
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public struct NodeKeyingScreenData {
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[DNAFieldAttribute(0, "char", "tracking_object[64]", 1)]
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public char[] tracking_object = new System.Char[64];
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[DNAFieldAttribute(1, "float", "smoothness", 4)]
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public float smoothness;
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public NodeKeyingScreenData() {
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this.tracking_object = default;
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this.smoothness = default;
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}
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public NodeKeyingScreenData(char[] tracking_object, float smoothness) {
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this.tracking_object = tracking_object;
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this.smoothness = smoothness;
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}
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}
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}
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