Files
BlenderSharp/BlendFile/DNA/bGPDcontrolpoint.cs

44 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(253, "bGPDcontrolpoint")]
public struct bGPDcontrolpoint {
[DNAFieldAttribute(0, "float", "x", 4)]
public float x;
[DNAFieldAttribute(1, "float", "y", 4)]
public float y;
[DNAFieldAttribute(2, "float", "z", 4)]
public float z;
[DNAFieldAttribute(3, "float", "color[4]", 4)]
public float[] color = new System.Single[4];
[DNAFieldAttribute(4, "int", "size", 4)]
public int size;
public bGPDcontrolpoint() {
this.x = default;
this.y = default;
this.z = default;
this.color = default;
this.size = default;
}
public bGPDcontrolpoint(float x, float y, float z, float[] color, int size) {
this.x = x;
this.y = y;
this.z = z;
this.color = color;
this.size = size;
}
}
}