52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(315, "GreasePencilLayerTreeNode")]
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public class GreasePencilLayerTreeNode {
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[DNAFieldAttribute(0, "GreasePencilLayerTreeNode", "*next", 40)]
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public GreasePencilLayerTreeNode ptr_next;
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[DNAFieldAttribute(1, "GreasePencilLayerTreeNode", "*prev", 40)]
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public GreasePencilLayerTreeNode ptr_prev;
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[DNAFieldAttribute(2, "GreasePencilLayerTreeGroup", "*parent", 72)]
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public GreasePencilLayerTreeGroup ptr_parent;
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[DNAFieldAttribute(3, "char", "*name", 1)]
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public char ptr_name;
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[DNAFieldAttribute(4, "int8_t", "type", 1)]
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public sbyte type;
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[DNAFieldAttribute(5, "uchar", "color[3]", 1)]
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public byte[] color = new System.Byte[3];
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[DNAFieldAttribute(6, "int", "flag", 4)]
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public int flag;
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public GreasePencilLayerTreeNode() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.ptr_parent = default;
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this.ptr_name = default;
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this.type = default;
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this.color = default;
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this.flag = default;
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}
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public GreasePencilLayerTreeNode(GreasePencilLayerTreeNode ptr_next, GreasePencilLayerTreeNode ptr_prev, GreasePencilLayerTreeGroup ptr_parent, char ptr_name, sbyte type, byte[] color, int flag) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_parent = ptr_parent;
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this.ptr_name = ptr_name;
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this.type = type;
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this.color = color;
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this.flag = flag;
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}
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}
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}
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