Files
BlenderSharp/BlendFile/DNA/LineStyleThicknessModifier_Material.cs

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(388, "LineStyleThicknessModifier_Material")]
public class LineStyleThicknessModifier_Material {
[DNAFieldAttribute(0, "LineStyleModifier", "modifier", 96)]
public LineStyleModifier modifier;
[DNAFieldAttribute(1, "CurveMapping", "*curve", 424)]
public CurveMapping ptr_curve;
[DNAFieldAttribute(2, "int", "flags", 4)]
public int flags;
[DNAFieldAttribute(3, "float", "value_min", 4)]
public float value_min;
[DNAFieldAttribute(4, "float", "value_max", 4)]
public float value_max;
[DNAFieldAttribute(5, "int", "mat_attr", 4)]
public int mat_attr;
public LineStyleThicknessModifier_Material() {
this.modifier = default;
this.ptr_curve = default;
this.flags = default;
this.value_min = default;
this.value_max = default;
this.mat_attr = default;
}
public LineStyleThicknessModifier_Material(LineStyleModifier modifier, CurveMapping ptr_curve, int flags, float value_min, float value_max, int mat_attr) {
this.modifier = modifier;
this.ptr_curve = ptr_curve;
this.flags = flags;
this.value_min = value_min;
this.value_max = value_max;
this.mat_attr = mat_attr;
}
}
}