Files
BlenderSharp/BlendFile/DNA/NodeGeometryLinearGizmo.cs

32 lines
992 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(751, "NodeGeometryLinearGizmo")]
public struct NodeGeometryLinearGizmo {
[DNAFieldAttribute(0, "int", "color_id", 4)]
public int color_id;
[DNAFieldAttribute(1, "int", "draw_style", 4)]
public int draw_style;
public NodeGeometryLinearGizmo() {
this.color_id = default;
this.draw_style = default;
}
public NodeGeometryLinearGizmo(int color_id, int draw_style) {
this.color_id = color_id;
this.draw_style = draw_style;
}
}
}