Files
BlenderSharp/BlendFile/DNA/NodeTexGradient.cs

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(643, "NodeTexGradient")]
public struct NodeTexGradient {
[DNAFieldAttribute(0, "NodeTexBase", "base", 960)]
public NodeTexBase @base;
[DNAFieldAttribute(1, "int", "gradient_type", 4)]
public int gradient_type;
[DNAFieldAttribute(2, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public NodeTexGradient() {
this.@base = default;
this.gradient_type = default;
this._pad = default;
}
public NodeTexGradient(NodeTexBase @base, int gradient_type, char[] _pad) {
this.@base = @base;
this.gradient_type = gradient_type;
this._pad = _pad;
}
}
}