Files
BlenderSharp/BlendFile/DNA/TFace.cs

56 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(422, "TFace")]
public class TFace {
[DNAFieldAttribute(0, "void", "*tpage", 0)]
public object ptr_tpage;
[DNAFieldAttribute(1, "float", "uv[4][2]", 4)]
public float[,] uv = new System.Single[4,2];
[DNAFieldAttribute(2, "int", "col[4]", 4)]
public int[] col = new System.Int32[4];
[DNAFieldAttribute(3, "char", "flag", 1)]
public char flag;
[DNAFieldAttribute(4, "char", "transp", 1)]
public char transp;
[DNAFieldAttribute(5, "short", "mode", 2)]
public short mode;
[DNAFieldAttribute(6, "short", "tile", 2)]
public short tile;
[DNAFieldAttribute(7, "short", "unwrap", 2)]
public short unwrap;
public TFace() {
this.ptr_tpage = default;
this.uv = default;
this.col = default;
this.flag = default;
this.transp = default;
this.mode = default;
this.tile = default;
this.unwrap = default;
}
public TFace(object ptr_tpage, float[,] uv, int[] col, char flag, char transp, short mode, short tile, short unwrap) {
this.ptr_tpage = ptr_tpage;
this.uv = uv;
this.col = col;
this.flag = flag;
this.transp = transp;
this.mode = mode;
this.tile = tile;
this.unwrap = unwrap;
}
}
}