Files
BlenderSharp/BlendFile/DNA/bGPDpalette.cs

48 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(258, "bGPDpalette")]
public class bGPDpalette {
[DNAFieldAttribute(0, "bGPDpalette", "*next", 104)]
public bGPDpalette ptr_next;
[DNAFieldAttribute(1, "bGPDpalette", "*prev", 104)]
public bGPDpalette ptr_prev;
[DNAFieldAttribute(2, "ListBase", "colors", 16)]
public ListBase colors;
[DNAFieldAttribute(3, "char", "info[64]", 1)]
public char[] info = new System.Char[64];
[DNAFieldAttribute(4, "short", "flag", 2)]
public short flag;
[DNAFieldAttribute(5, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6];
public bGPDpalette() {
this.ptr_next = default;
this.ptr_prev = default;
this.colors = default;
this.info = default;
this.flag = default;
this._pad = default;
}
public bGPDpalette(bGPDpalette ptr_next, bGPDpalette ptr_prev, ListBase colors, char[] info, short flag, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.colors = colors;
this.info = info;
this.flag = flag;
this._pad = _pad;
}
}
}