Files
BlenderSharp/BlendFile/DNA/wmWindow.cs

254 lines
12 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1048, "wmWindow")]
public class wmWindow {
[DNAFieldAttribute(0, "wmWindow", "*next", 376)]
public wmWindow ptr_next;
[DNAFieldAttribute(1, "wmWindow", "*prev", 376)]
public wmWindow ptr_prev;
[DNAFieldAttribute(2, "void", "*ghostwin", 0)]
public object ptr_ghostwin;
[DNAFieldAttribute(3, "void", "*gpuctx", 0)]
public object ptr_gpuctx;
[DNAFieldAttribute(4, "wmWindow", "*parent", 376)]
public wmWindow ptr_parent;
[DNAFieldAttribute(5, "Scene", "*scene", 6744)]
public Scene ptr_scene;
[DNAFieldAttribute(6, "Scene", "*new_scene", 6744)]
public Scene ptr_new_scene;
[DNAFieldAttribute(7, "char", "view_layer_name[64]", 1)]
public char[] view_layer_name = new System.Char[64];
[DNAFieldAttribute(8, "Scene", "*unpinned_scene", 6744)]
public Scene ptr_unpinned_scene;
[DNAFieldAttribute(9, "WorkSpaceInstanceHook", "*workspace_hook", 32)]
public WorkSpaceInstanceHook ptr_workspace_hook;
[DNAFieldAttribute(10, "ScrAreaMap", "global_area_map", 48)]
public ScrAreaMap global_area_map;
[DNAFieldAttribute(11, "bScreen", "*screen", 336)]
public bScreen ptr_screen;
[DNAFieldAttribute(12, "int", "winid", 4)]
public int winid;
[DNAFieldAttribute(13, "short", "posx", 2)]
public short posx;
[DNAFieldAttribute(14, "short", "posy", 2)]
public short posy;
[DNAFieldAttribute(15, "short", "sizex", 2)]
public short sizex;
[DNAFieldAttribute(16, "short", "sizey", 2)]
public short sizey;
[DNAFieldAttribute(17, "char", "windowstate", 1)]
public char windowstate;
[DNAFieldAttribute(18, "char", "active", 1)]
public char active;
[DNAFieldAttribute(19, "short", "cursor", 2)]
public short cursor;
[DNAFieldAttribute(20, "short", "lastcursor", 2)]
public short lastcursor;
[DNAFieldAttribute(21, "short", "modalcursor", 2)]
public short modalcursor;
[DNAFieldAttribute(22, "short", "grabcursor", 2)]
public short grabcursor;
[DNAFieldAttribute(23, "short", "pie_event_type_lock", 2)]
public short pie_event_type_lock;
[DNAFieldAttribute(24, "short", "pie_event_type_last", 2)]
public short pie_event_type_last;
[DNAFieldAttribute(25, "char", "addmousemove", 1)]
public char addmousemove;
[DNAFieldAttribute(26, "char", "tag_cursor_refresh", 1)]
public char tag_cursor_refresh;
[DNAFieldAttribute(27, "char", "event_queue_check_click", 1)]
public char event_queue_check_click;
[DNAFieldAttribute(28, "char", "event_queue_check_drag", 1)]
public char event_queue_check_drag;
[DNAFieldAttribute(29, "char", "event_queue_check_drag_handled", 1)]
public char event_queue_check_drag_handled;
[DNAFieldAttribute(30, "char", "event_queue_consecutive_gesture_type", 1)]
public char event_queue_consecutive_gesture_type;
[DNAFieldAttribute(31, "int", "event_queue_consecutive_gesture_xy[2]", 4)]
public int[] event_queue_consecutive_gesture_xy = new System.Int32[2];
[DNAFieldAttribute(32, "wmEvent_ConsecutiveData", "*event_queue_consecutive_gesture_data", 0)]
public wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data;
[DNAFieldAttribute(33, "wmEvent", "*eventstate", 0)]
public wmEvent ptr_eventstate;
[DNAFieldAttribute(34, "wmEvent", "*event_last_handled", 0)]
public wmEvent ptr_event_last_handled;
[DNAFieldAttribute(35, "wmIMEData", "*ime_data", 0)]
public wmIMEData ptr_ime_data;
[DNAFieldAttribute(36, "char", "ime_data_is_composing", 1)]
public char ime_data_is_composing;
[DNAFieldAttribute(37, "char", "_pad1[7]", 1)]
public char[] _pad1 = new System.Char[7];
[DNAFieldAttribute(38, "ListBase", "event_queue", 16)]
public ListBase event_queue;
[DNAFieldAttribute(39, "ListBase", "handlers", 16)]
public ListBase handlers;
[DNAFieldAttribute(40, "ListBase", "modalhandlers", 16)]
public ListBase modalhandlers;
[DNAFieldAttribute(41, "ListBase", "gesture", 16)]
public ListBase gesture;
[DNAFieldAttribute(42, "Stereo3dFormat", "*stereo3d_format", 8)]
public Stereo3dFormat ptr_stereo3d_format;
[DNAFieldAttribute(43, "ListBase", "drawcalls", 16)]
public ListBase drawcalls;
[DNAFieldAttribute(44, "void", "*cursor_keymap_status", 0)]
public object ptr_cursor_keymap_status;
[DNAFieldAttribute(45, "uint64_t", "eventstate_prev_press_time_ms", 8)]
public ulong eventstate_prev_press_time_ms;
public wmWindow() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_ghostwin = default;
this.ptr_gpuctx = default;
this.ptr_parent = default;
this.ptr_scene = default;
this.ptr_new_scene = default;
this.view_layer_name = default;
this.ptr_unpinned_scene = default;
this.ptr_workspace_hook = default;
this.global_area_map = default;
this.ptr_screen = default;
this.winid = default;
this.posx = default;
this.posy = default;
this.sizex = default;
this.sizey = default;
this.windowstate = default;
this.active = default;
this.cursor = default;
this.lastcursor = default;
this.modalcursor = default;
this.grabcursor = default;
this.pie_event_type_lock = default;
this.pie_event_type_last = default;
this.addmousemove = default;
this.tag_cursor_refresh = default;
this.event_queue_check_click = default;
this.event_queue_check_drag = default;
this.event_queue_check_drag_handled = default;
this.event_queue_consecutive_gesture_type = default;
this.event_queue_consecutive_gesture_xy = default;
this.ptr_event_queue_consecutive_gesture_data = default;
this.ptr_eventstate = default;
this.ptr_event_last_handled = default;
this.ptr_ime_data = default;
this.ime_data_is_composing = default;
this._pad1 = default;
this.event_queue = default;
this.handlers = default;
this.modalhandlers = default;
this.gesture = default;
this.ptr_stereo3d_format = default;
this.drawcalls = default;
this.ptr_cursor_keymap_status = default;
this.eventstate_prev_press_time_ms = default;
}
public wmWindow(
wmWindow ptr_next,
wmWindow ptr_prev,
object ptr_ghostwin,
object ptr_gpuctx,
wmWindow ptr_parent,
Scene ptr_scene,
Scene ptr_new_scene,
char[] view_layer_name,
Scene ptr_unpinned_scene,
WorkSpaceInstanceHook ptr_workspace_hook,
ScrAreaMap global_area_map,
bScreen ptr_screen,
int winid,
short posx,
short posy,
short sizex,
short sizey,
char windowstate,
char active,
short cursor,
short lastcursor,
short modalcursor,
short grabcursor,
short pie_event_type_lock,
short pie_event_type_last,
char addmousemove,
char tag_cursor_refresh,
char event_queue_check_click,
char event_queue_check_drag,
char event_queue_check_drag_handled,
char event_queue_consecutive_gesture_type,
int[] event_queue_consecutive_gesture_xy,
wmEvent_ConsecutiveData ptr_event_queue_consecutive_gesture_data,
wmEvent ptr_eventstate,
wmEvent ptr_event_last_handled,
wmIMEData ptr_ime_data,
char ime_data_is_composing,
char[] _pad1,
ListBase event_queue,
ListBase handlers,
ListBase modalhandlers,
ListBase gesture,
Stereo3dFormat ptr_stereo3d_format,
ListBase drawcalls,
object ptr_cursor_keymap_status,
ulong eventstate_prev_press_time_ms) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_ghostwin = ptr_ghostwin;
this.ptr_gpuctx = ptr_gpuctx;
this.ptr_parent = ptr_parent;
this.ptr_scene = ptr_scene;
this.ptr_new_scene = ptr_new_scene;
this.view_layer_name = view_layer_name;
this.ptr_unpinned_scene = ptr_unpinned_scene;
this.ptr_workspace_hook = ptr_workspace_hook;
this.global_area_map = global_area_map;
this.ptr_screen = ptr_screen;
this.winid = winid;
this.posx = posx;
this.posy = posy;
this.sizex = sizex;
this.sizey = sizey;
this.windowstate = windowstate;
this.active = active;
this.cursor = cursor;
this.lastcursor = lastcursor;
this.modalcursor = modalcursor;
this.grabcursor = grabcursor;
this.pie_event_type_lock = pie_event_type_lock;
this.pie_event_type_last = pie_event_type_last;
this.addmousemove = addmousemove;
this.tag_cursor_refresh = tag_cursor_refresh;
this.event_queue_check_click = event_queue_check_click;
this.event_queue_check_drag = event_queue_check_drag;
this.event_queue_check_drag_handled = event_queue_check_drag_handled;
this.event_queue_consecutive_gesture_type = event_queue_consecutive_gesture_type;
this.event_queue_consecutive_gesture_xy = event_queue_consecutive_gesture_xy;
this.ptr_event_queue_consecutive_gesture_data = ptr_event_queue_consecutive_gesture_data;
this.ptr_eventstate = ptr_eventstate;
this.ptr_event_last_handled = ptr_event_last_handled;
this.ptr_ime_data = ptr_ime_data;
this.ime_data_is_composing = ime_data_is_composing;
this._pad1 = _pad1;
this.event_queue = event_queue;
this.handlers = handlers;
this.modalhandlers = modalhandlers;
this.gesture = gesture;
this.ptr_stereo3d_format = ptr_stereo3d_format;
this.drawcalls = drawcalls;
this.ptr_cursor_keymap_status = ptr_cursor_keymap_status;
this.eventstate_prev_press_time_ms = eventstate_prev_press_time_ms;
}
}
}