48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public class CurveMap {
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public short totpoint;
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public short flag;
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public float range;
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public float mintable;
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public float maxtable;
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public float[] ext_in = new System.Single[2];
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public float[] ext_out = new System.Single[2];
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public CurveMapPoint ptr_curve;
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public CurveMapPoint ptr_table;
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public CurveMapPoint ptr_premultable;
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public float[] premul_ext_in = new System.Single[2];
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public float[] premul_ext_out = new System.Single[2];
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public short default_handle_type;
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public char[] _pad = new System.Char[6];
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public CurveMap(short totpoint, short flag, float range, float mintable, float maxtable, float[] ext_in, float[] ext_out, CurveMapPoint ptr_curve, CurveMapPoint ptr_table, CurveMapPoint ptr_premultable, float[] premul_ext_in, float[] premul_ext_out, short default_handle_type, char[] _pad) {
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this.totpoint = totpoint;
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this.flag = flag;
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this.range = range;
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this.mintable = mintable;
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this.maxtable = maxtable;
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this.ext_in = ext_in;
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this.ext_out = ext_out;
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this.ptr_curve = ptr_curve;
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this.ptr_table = ptr_table;
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this.ptr_premultable = ptr_premultable;
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this.premul_ext_in = premul_ext_in;
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this.premul_ext_out = premul_ext_out;
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this.default_handle_type = default_handle_type;
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this._pad = _pad;
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}
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}
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}
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