Files
BlenderSharp/BlendFile/DNA/KeyingSet.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class KeyingSet {
public KeyingSet ptr_next;
public KeyingSet ptr_prev;
public ListBase paths;
public char[] idname = new System.Char[64];
public char[] name = new System.Char[64];
public char[] description = new System.Char[1024];
public char[] typeinfo = new System.Char[64];
public int active_path;
public short flag;
public short keyingflag;
public short keyingoverride;
public char[] _pad = new System.Char[6];
public KeyingSet(KeyingSet ptr_next, KeyingSet ptr_prev, ListBase paths, char[] idname, char[] name, char[] description, char[] typeinfo, int active_path, short flag, short keyingflag, short keyingoverride, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.paths = paths;
this.idname = idname;
this.name = name;
this.description = description;
this.typeinfo = typeinfo;
this.active_path = active_path;
this.flag = flag;
this.keyingflag = keyingflag;
this.keyingoverride = keyingoverride;
this._pad = _pad;
}
}
}