Files
BlenderSharp/BlendFile/DNA/NodePlaneTrackDeformData.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

32 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct NodePlaneTrackDeformData {
public char[] tracking_object = new System.Char[64];
public char[] plane_track_name = new System.Char[64];
public char flag;
public char motion_blur_samples;
public char[] _pad = new System.Char[2];
public float motion_blur_shutter;
public NodePlaneTrackDeformData(char[] tracking_object, char[] plane_track_name, char flag, char motion_blur_samples, char[] _pad, float motion_blur_shutter) {
this.tracking_object = tracking_object;
this.plane_track_name = plane_track_name;
this.flag = flag;
this.motion_blur_samples = motion_blur_samples;
this._pad = _pad;
this.motion_blur_shutter = motion_blur_shutter;
}
}
}