Files
BlenderSharp/BlendFile/DNA/ShaderFxData.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

38 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class ShaderFxData {
public ShaderFxData ptr_next;
public ShaderFxData ptr_prev;
public int type;
public int mode;
public char[] _pad0 = new System.Char[4];
public short flag;
public short ui_expand_flag;
public char[] name = new System.Char[64];
public char ptr_error;
public ShaderFxData(ShaderFxData ptr_next, ShaderFxData ptr_prev, int type, int mode, char[] _pad0, short flag, short ui_expand_flag, char[] name, char ptr_error) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.type = type;
this.mode = mode;
this._pad0 = _pad0;
this.flag = flag;
this.ui_expand_flag = ui_expand_flag;
this.name = name;
this.ptr_error = ptr_error;
}
}
}