46 lines
1.7 KiB
C#
46 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public class SimplifyGpencilModifierData {
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public GpencilModifierData modifier;
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public Material ptr_material;
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public char[] layername = new System.Char[64];
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public char[] materialname = new System.Char[64];
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public int pass_index;
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public int flag;
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public float factor;
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public short mode;
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public short step;
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public int layer_pass;
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public float length;
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public float sharp_threshold;
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public float distance;
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public SimplifyGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float factor, short mode, short step, int layer_pass, float length, float sharp_threshold, float distance) {
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this.modifier = modifier;
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this.ptr_material = ptr_material;
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this.layername = layername;
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this.materialname = materialname;
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this.pass_index = pass_index;
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this.flag = flag;
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this.factor = factor;
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this.mode = mode;
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this.step = step;
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this.layer_pass = layer_pass;
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this.length = length;
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this.sharp_threshold = sharp_threshold;
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this.distance = distance;
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}
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}
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}
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