Files
BlenderSharp/BlendFile/DNA/SpaceClip.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

119 lines
4.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class SpaceClip {
public SpaceLink ptr_next;
public SpaceLink ptr_prev;
public ListBase regionbase;
public char spacetype;
public char link_flag;
public char[] _pad0 = new System.Char[6];
public char gizmo_flag;
public char[] _pad1 = new System.Char[3];
public float xof;
public float yof;
public float xlockof;
public float ylockof;
public float zoom;
public MovieClipUser user;
public MovieClip ptr_clip;
public MovieClipScopes scopes;
public int flag;
public short mode;
public short view;
public int path_length;
public float[] loc = new System.Single[2];
public float scale;
public float angle;
public char[] _pad = new System.Char[4];
public float[,] stabmat = new System.Single[4,4];
public float[,] unistabmat = new System.Single[4,4];
public int postproc_flag;
public short gpencil_src;
public char[] _pad2 = new System.Char[2];
public int around;
public char[] _pad4 = new System.Char[4];
public float[] cursor = new System.Single[2];
public MaskSpaceInfo mask_info;
public SpaceClip(
SpaceLink ptr_next,
SpaceLink ptr_prev,
ListBase regionbase,
char spacetype,
char link_flag,
char[] _pad0,
char gizmo_flag,
char[] _pad1,
float xof,
float yof,
float xlockof,
float ylockof,
float zoom,
MovieClipUser user,
MovieClip ptr_clip,
MovieClipScopes scopes,
int flag,
short mode,
short view,
int path_length,
float[] loc,
float scale,
float angle,
char[] _pad,
float[,] stabmat,
float[,] unistabmat,
int postproc_flag,
short gpencil_src,
char[] _pad2,
int around,
char[] _pad4,
float[] cursor,
MaskSpaceInfo mask_info) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
this._pad0 = _pad0;
this.gizmo_flag = gizmo_flag;
this._pad1 = _pad1;
this.xof = xof;
this.yof = yof;
this.xlockof = xlockof;
this.ylockof = ylockof;
this.zoom = zoom;
this.user = user;
this.ptr_clip = ptr_clip;
this.scopes = scopes;
this.flag = flag;
this.mode = mode;
this.view = view;
this.path_length = path_length;
this.loc = loc;
this.scale = scale;
this.angle = angle;
this._pad = _pad;
this.stabmat = stabmat;
this.unistabmat = unistabmat;
this.postproc_flag = postproc_flag;
this.gpencil_src = gpencil_src;
this._pad2 = _pad2;
this.around = around;
this._pad4 = _pad4;
this.cursor = cursor;
this.mask_info = mask_info;
}
}
}