119 lines
4.0 KiB
C#
119 lines
4.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public class SpaceClip {
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public SpaceLink ptr_next;
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public SpaceLink ptr_prev;
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public ListBase regionbase;
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public char spacetype;
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public char link_flag;
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public char[] _pad0 = new System.Char[6];
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public char gizmo_flag;
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public char[] _pad1 = new System.Char[3];
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public float xof;
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public float yof;
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public float xlockof;
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public float ylockof;
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public float zoom;
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public MovieClipUser user;
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public MovieClip ptr_clip;
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public MovieClipScopes scopes;
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public int flag;
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public short mode;
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public short view;
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public int path_length;
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public float[] loc = new System.Single[2];
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public float scale;
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public float angle;
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public char[] _pad = new System.Char[4];
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public float[,] stabmat = new System.Single[4,4];
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public float[,] unistabmat = new System.Single[4,4];
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public int postproc_flag;
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public short gpencil_src;
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public char[] _pad2 = new System.Char[2];
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public int around;
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public char[] _pad4 = new System.Char[4];
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public float[] cursor = new System.Single[2];
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public MaskSpaceInfo mask_info;
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public SpaceClip(
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SpaceLink ptr_next,
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SpaceLink ptr_prev,
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ListBase regionbase,
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char spacetype,
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char link_flag,
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char[] _pad0,
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char gizmo_flag,
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char[] _pad1,
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float xof,
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float yof,
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float xlockof,
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float ylockof,
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float zoom,
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MovieClipUser user,
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MovieClip ptr_clip,
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MovieClipScopes scopes,
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int flag,
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short mode,
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short view,
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int path_length,
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float[] loc,
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float scale,
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float angle,
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char[] _pad,
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float[,] stabmat,
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float[,] unistabmat,
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int postproc_flag,
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short gpencil_src,
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char[] _pad2,
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int around,
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char[] _pad4,
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float[] cursor,
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MaskSpaceInfo mask_info) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.regionbase = regionbase;
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this.spacetype = spacetype;
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this.link_flag = link_flag;
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this._pad0 = _pad0;
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this.gizmo_flag = gizmo_flag;
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this._pad1 = _pad1;
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this.xof = xof;
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this.yof = yof;
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this.xlockof = xlockof;
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this.ylockof = ylockof;
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this.zoom = zoom;
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this.user = user;
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this.ptr_clip = ptr_clip;
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this.scopes = scopes;
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this.flag = flag;
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this.mode = mode;
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this.view = view;
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this.path_length = path_length;
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this.loc = loc;
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this.scale = scale;
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this.angle = angle;
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this._pad = _pad;
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this.stabmat = stabmat;
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this.unistabmat = unistabmat;
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this.postproc_flag = postproc_flag;
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this.gpencil_src = gpencil_src;
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this._pad2 = _pad2;
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this.around = around;
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this._pad4 = _pad4;
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this.cursor = cursor;
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this.mask_info = mask_info;
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}
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}
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}
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