Files
BlenderSharp/BlendFile/DNA/UnitSettings.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

38 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct UnitSettings {
public float scale_length;
public char system;
public char system_rotation;
public short flag;
public char length_unit;
public char mass_unit;
public char time_unit;
public char temperature_unit;
public char[] _pad = new System.Char[4];
public UnitSettings(float scale_length, char system, char system_rotation, short flag, char length_unit, char mass_unit, char time_unit, char temperature_unit, char[] _pad) {
this.scale_length = scale_length;
this.system = system;
this.system_rotation = system_rotation;
this.flag = flag;
this.length_unit = length_unit;
this.mass_unit = mass_unit;
this.time_unit = time_unit;
this.temperature_unit = temperature_unit;
this._pad = _pad;
}
}
}