Files
BlenderSharp/BlendFile/DNA/bNodeTreeInterfaceSocket.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

42 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class bNodeTreeInterfaceSocket {
public bNodeTreeInterfaceItem item;
public char ptr_name;
public char ptr_description;
public char ptr_socket_type;
public int flag;
public short attribute_domain;
public short default_input;
public char ptr_default_attribute_name;
public char ptr_identifier;
public object ptr_socket_data;
public IDProperty ptr_properties;
public bNodeTreeInterfaceSocket(bNodeTreeInterfaceItem item, char ptr_name, char ptr_description, char ptr_socket_type, int flag, short attribute_domain, short default_input, char ptr_default_attribute_name, char ptr_identifier, object ptr_socket_data, IDProperty ptr_properties) {
this.item = item;
this.ptr_name = ptr_name;
this.ptr_description = ptr_description;
this.ptr_socket_type = ptr_socket_type;
this.flag = flag;
this.attribute_domain = attribute_domain;
this.default_input = default_input;
this.ptr_default_attribute_name = ptr_default_attribute_name;
this.ptr_identifier = ptr_identifier;
this.ptr_socket_data = ptr_socket_data;
this.ptr_properties = ptr_properties;
}
}
}