Files
BlenderSharp/BlendFile/DNA/uiFontStyle.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct uiFontStyle {
public short uifont_id;
public char[] _pad1 = new System.Char[2];
public float points;
public short italic;
public short bold;
public short shadow;
public short shadx;
public short shady;
public char[] _pad0 = new System.Char[2];
public float shadowalpha;
public float shadowcolor;
public int character_weight;
public uiFontStyle(short uifont_id, char[] _pad1, float points, short italic, short bold, short shadow, short shadx, short shady, char[] _pad0, float shadowalpha, float shadowcolor, int character_weight) {
this.uifont_id = uifont_id;
this._pad1 = _pad1;
this.points = points;
this.italic = italic;
this.bold = bold;
this.shadow = shadow;
this.shadx = shadx;
this.shady = shady;
this._pad0 = _pad0;
this.shadowalpha = shadowalpha;
this.shadowcolor = shadowcolor;
this.character_weight = character_weight;
}
}
}