Files
BlenderSharp/BlendFile/DNA/uiStyle.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

74 lines
2.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class uiStyle {
public uiStyle ptr_next;
public uiStyle ptr_prev;
public char[] name = new System.Char[64];
public uiFontStyle paneltitle;
public uiFontStyle grouplabel;
public uiFontStyle widget;
public uiFontStyle tooltip;
public float panelzoom;
public short minlabelchars;
public short minwidgetchars;
public short columnspace;
public short templatespace;
public short boxspace;
public short buttonspacex;
public short buttonspacey;
public short panelspace;
public short panelouter;
public char[] _pad0 = new System.Char[2];
public uiStyle(
uiStyle ptr_next,
uiStyle ptr_prev,
char[] name,
uiFontStyle paneltitle,
uiFontStyle grouplabel,
uiFontStyle widget,
uiFontStyle tooltip,
float panelzoom,
short minlabelchars,
short minwidgetchars,
short columnspace,
short templatespace,
short boxspace,
short buttonspacex,
short buttonspacey,
short panelspace,
short panelouter,
char[] _pad0) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.paneltitle = paneltitle;
this.grouplabel = grouplabel;
this.widget = widget;
this.tooltip = tooltip;
this.panelzoom = panelzoom;
this.minlabelchars = minlabelchars;
this.minwidgetchars = minwidgetchars;
this.columnspace = columnspace;
this.templatespace = templatespace;
this.boxspace = boxspace;
this.buttonspacex = buttonspacex;
this.buttonspacey = buttonspacey;
this.panelspace = panelspace;
this.panelouter = panelouter;
this._pad0 = _pad0;
}
}
}