Files
BlenderSharp/BlendFile/DNA/Key.cs
2025-03-11 19:12:04 +01:00

84 lines
3.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(212, "Key", 312)]
public class Key {
[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
public ID id;
[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
public AnimData adt;
[DNAFieldAttribute(8, "KeyBlock", 2, "*refkey", "KeyBlock", true, 216)]
public KeyBlock refkey;
[DNAArrayAttribute(32, "char", 3, "elemstr[32]", "System.Char[]", 32, 224)]
public char[] elemstr = new System.Char[32];
[DNAFieldAttribute(4, "int", 4, "elemsize", "int", false, 256)]
public int elemsize;
[DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, 260)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(16, "ListBase", 6, "block", "ListBase", false, 264)]
public ListBase block;
[DNAFieldAttribute(8, "Ipo", 7, "*ipo", "Ipo", true, 280)]
public Ipo ipo;
[DNAFieldAttribute(8, "ID", 8, "*from", "ID", true, 288)]
public ID from;
[DNAFieldAttribute(4, "int", 9, "totkey", "int", false, 296)]
public int totkey;
[DNAFieldAttribute(2, "short", 10, "flag", "short", false, 300)]
public short flag;
[DNAFieldAttribute(1, "char", 11, "type", "char", false, 302)]
public char type;
[DNAFieldAttribute(1, "char", 12, "_pad2", "char", false, 303)]
public char _pad2;
[DNAFieldAttribute(4, "float", 13, "ctime", "float", false, 304)]
public float ctime;
[DNAFieldAttribute(4, "int", 14, "uidgen", "int", false, 308)]
public int uidgen;
public Key() {
this.id = default;
this.adt = default;
this.refkey = default;
this.elemstr = default;
this.elemsize = default;
this._pad = default;
this.block = default;
this.ipo = default;
this.from = default;
this.totkey = default;
this.flag = default;
this.type = default;
this._pad2 = default;
this.ctime = default;
this.uidgen = default;
}
public Key(ID id, AnimData adt, KeyBlock refkey, char[] elemstr, int elemsize, char[] _pad, ListBase block, Ipo ipo, ID from, int totkey, short flag, char type, char _pad2, float ctime, int uidgen) {
this.id = id;
this.adt = adt;
this.refkey = refkey;
this.elemstr = elemstr;
this.elemsize = elemsize;
this._pad = _pad;
this.block = block;
this.ipo = ipo;
this.from = from;
this.totkey = totkey;
this.flag = flag;
this.type = type;
this._pad2 = _pad2;
this.ctime = ctime;
this.uidgen = uidgen;
}
}
}