Files
BlenderSharp/BlendFile/DNA/MovieTrackingDopesheet.cs
2025-03-11 19:12:04 +01:00

52 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(986, "MovieTrackingDopesheet", 48)]
public class MovieTrackingDopesheet {
[DNAFieldAttribute(4, "int", 0, "ok", "int", false, 0)]
public int ok;
[DNAFieldAttribute(2, "short", 1, "sort_method", "short", false, 4)]
public short sort_method;
[DNAFieldAttribute(2, "short", 2, "flag", "short", false, 6)]
public short flag;
[DNAFieldAttribute(16, "ListBase", 3, "coverage_segments", "ListBase", false, 8)]
public ListBase coverage_segments;
[DNAFieldAttribute(16, "ListBase", 4, "channels", "ListBase", false, 24)]
public ListBase channels;
[DNAFieldAttribute(4, "int", 5, "tot_channel", "int", false, 40)]
public int tot_channel;
[DNAArrayAttribute(4, "char", 6, "_pad[4]", "System.Char[]", 4, 44)]
public char[] _pad = new System.Char[4];
public MovieTrackingDopesheet() {
this.ok = default;
this.sort_method = default;
this.flag = default;
this.coverage_segments = default;
this.channels = default;
this.tot_channel = default;
this._pad = default;
}
public MovieTrackingDopesheet(int ok, short sort_method, short flag, ListBase coverage_segments, ListBase channels, int tot_channel, char[] _pad) {
this.ok = ok;
this.sort_method = sort_method;
this.flag = flag;
this.coverage_segments = coverage_segments;
this.channels = channels;
this.tot_channel = tot_channel;
this._pad = _pad;
}
}
}