Files
BlenderSharp/BlendFile/DNA/SeqTimelineChannel.cs
2025-03-11 19:12:04 +01:00

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(888, "SeqTimelineChannel", 88)]
public class SeqTimelineChannel {
[DNAFieldAttribute(8, "SeqTimelineChannel", 0, "*next", "SeqTimelineChannel", true, 0)]
public SeqTimelineChannel next;
[DNAFieldAttribute(8, "SeqTimelineChannel", 1, "*prev", "SeqTimelineChannel", true, 8)]
public SeqTimelineChannel prev;
[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(4, "int", 3, "index", "int", false, 80)]
public int index;
[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 84)]
public int flag;
public SeqTimelineChannel() {
this.next = default;
this.prev = default;
this.name = default;
this.index = default;
this.flag = default;
}
public SeqTimelineChannel(SeqTimelineChannel next, SeqTimelineChannel prev, char[] name, int index, int flag) {
this.next = next;
this.prev = prev;
this.name = name;
this.index = index;
this.flag = flag;
}
}
}