Files
BlenderSharp/BlendFile/DNA/GreasePencilEnvelopeModifierData.cs

56 lines
2.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(548, "GreasePencilEnvelopeModifierData", 312)]
public struct GreasePencilEnvelopeModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false, 120)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(2, "int", "mode", "int", 4, false, 288)]
public int mode;
[DNAFieldAttribute(3, "int", "mat_nr", "int", 4, false, 292)]
public int mat_nr;
[DNAFieldAttribute(4, "float", "thickness", "float", 4, false, 296)]
public float thickness;
[DNAFieldAttribute(5, "float", "strength", "float", 4, false, 300)]
public float strength;
[DNAFieldAttribute(6, "int", "skip", "int", 4, false, 304)]
public int skip;
[DNAFieldAttribute(7, "int", "spread", "int", 4, false, 308)]
public int spread;
public GreasePencilEnvelopeModifierData() {
this.modifier = default;
this.influence = default;
this.mode = default;
this.mat_nr = default;
this.thickness = default;
this.strength = default;
this.skip = default;
this.spread = default;
}
public GreasePencilEnvelopeModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int mode, int mat_nr, float thickness, float strength, int skip, int spread) {
this.modifier = modifier;
this.influence = influence;
this.mode = mode;
this.mat_nr = mat_nr;
this.thickness = thickness;
this.strength = strength;
this.skip = skip;
this.spread = spread;
}
}
}