Files
BlenderSharp/BlendFile/DNA/ColorGpencilModifierData.cs
2025-03-04 18:48:04 +01:00

72 lines
3.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(281, "ColorGpencilModifierData", 280)]
public class ColorGpencilModifierData {
[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
public GpencilModifierData modifier;
[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
public Material material;
[DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)]
public char[] layername = new System.Char[64];
[DNAFieldAttribute(64, "char", 3, "materialname[64]", "System.Char[]", false, 176)]
public char[] materialname = new System.Char[64];
[DNAFieldAttribute(4, "int", 4, "pass_index", "int", false, 240)]
public int pass_index;
[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 244)]
public int flag;
[DNAFieldAttribute(12, "float", 6, "hsv[3]", "System.Single[]", false, 248)]
public float[] hsv = new System.Single[3];
[DNAFieldAttribute(1, "char", 7, "modify_color", "char", false, 260)]
public char modify_color;
[DNAFieldAttribute(3, "char", 8, "_pad[3]", "System.Char[]", false, 261)]
public char[] _pad = new System.Char[3];
[DNAFieldAttribute(4, "int", 9, "layer_pass", "int", false, 264)]
public int layer_pass;
[DNAFieldAttribute(4, "char", 10, "_pad1[4]", "System.Char[]", false, 268)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(8, "CurveMapping", 11, "*curve_intensity", "CurveMapping", true, 272)]
public CurveMapping curve_intensity;
public ColorGpencilModifierData() {
this.modifier = default;
this.material = default;
this.layername = default;
this.materialname = default;
this.pass_index = default;
this.flag = default;
this.hsv = default;
this.modify_color = default;
this._pad = default;
this.layer_pass = default;
this._pad1 = default;
this.curve_intensity = default;
}
public ColorGpencilModifierData(GpencilModifierData modifier, Material material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping curve_intensity) {
this.modifier = modifier;
this.material = material;
this.layername = layername;
this.materialname = materialname;
this.pass_index = pass_index;
this.flag = flag;
this.hsv = hsv;
this.modify_color = modify_color;
this._pad = _pad;
this.layer_pass = layer_pass;
this._pad1 = _pad1;
this.curve_intensity = curve_intensity;
}
}
}