56 lines
2.1 KiB
C#
56 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(119, "BoidRuleFollowLeader")]
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public class BoidRuleFollowLeader {
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[DNAFieldAttribute(0, "BoidRule", "rule", "BoidRule", 56, false)]
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public BoidRule rule;
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[DNAFieldAttribute(1, "Object", "*ob", "Object", 4, true)]
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public Object ptr_ob;
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[DNAFieldAttribute(2, "float", "loc[3]", "System.Single[]", 12, false)]
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public float[] loc = new System.Single[3];
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[DNAFieldAttribute(3, "float", "oloc[3]", "System.Single[]", 12, false)]
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public float[] oloc = new System.Single[3];
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[DNAFieldAttribute(4, "float", "cfra", "float", 4, false)]
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public float cfra;
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[DNAFieldAttribute(5, "float", "distance", "float", 4, false)]
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public float distance;
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[DNAFieldAttribute(6, "int", "options", "int", 4, false)]
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public int options;
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[DNAFieldAttribute(7, "int", "queue_size", "int", 4, false)]
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public int queue_size;
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public BoidRuleFollowLeader() {
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this.rule = default;
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this.ptr_ob = default;
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this.loc = default;
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this.oloc = default;
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this.cfra = default;
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this.distance = default;
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this.options = default;
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this.queue_size = default;
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}
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public BoidRuleFollowLeader(BoidRule rule, Object ptr_ob, float[] loc, float[] oloc, float cfra, float distance, int options, int queue_size) {
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this.rule = rule;
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this.ptr_ob = ptr_ob;
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this.loc = loc;
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this.oloc = oloc;
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this.cfra = cfra;
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this.distance = distance;
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this.options = options;
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this.queue_size = queue_size;
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}
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}
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}
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