Files
BlenderSharp/BlendFile/DNA/BoneColor.cs
2025-02-19 17:07:50 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(57, "BoneColor")]
public struct BoneColor {
[DNAFieldAttribute(0, "int8_t", "palette_index", "int8_t", 1, false)]
public sbyte palette_index;
[DNAFieldAttribute(1, "uchar", "_pad0[7]", "System.Byte[]", 7, false)]
public byte[] _pad0 = new System.Byte[7];
[DNAFieldAttribute(2, "ThemeWireColor", "custom", "ThemeWireColor", 16, false)]
public ThemeWireColor custom;
public BoneColor() {
this.palette_index = default;
this._pad0 = default;
this.custom = default;
}
public BoneColor(sbyte palette_index, byte[] _pad0, ThemeWireColor custom) {
this.palette_index = palette_index;
this._pad0 = _pad0;
this.custom = custom;
}
}
}