68 lines
2.9 KiB
C#
68 lines
2.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(501, "CorrectiveSmoothModifierData")]
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public class CorrectiveSmoothModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(2, "int", "bind_coords_num", "int", 4, false)]
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public int bind_coords_num;
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[DNAFieldAttribute(3, "float", "lambda", "float", 4, false)]
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public float lambda;
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[DNAFieldAttribute(4, "float", "scale", "float", 4, false)]
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public float scale;
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[DNAFieldAttribute(5, "short", "repeat", "short", 2, false)]
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public short repeat;
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[DNAFieldAttribute(6, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(7, "char", "smooth_type", "char", 1, false)]
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public char smooth_type;
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[DNAFieldAttribute(8, "char", "rest_source", "char", 1, false)]
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public char rest_source;
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[DNAFieldAttribute(9, "char", "_pad[6]", "System.Char[]", 6, false)]
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public char[] _pad = new System.Char[6];
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[DNAFieldAttribute(10, "char", "defgrp_name[64]", "System.Char[]", 64, false)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(11, "CorrectiveSmoothDeltaCache", "delta_cache", "CorrectiveSmoothDeltaCache", 32, false)]
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public CorrectiveSmoothDeltaCache delta_cache;
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public CorrectiveSmoothModifierData() {
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this.modifier = default;
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this.bind_coords_num = default;
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this.lambda = default;
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this.scale = default;
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this.repeat = default;
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this.flag = default;
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this.smooth_type = default;
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this.rest_source = default;
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this._pad = default;
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this.defgrp_name = default;
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this.delta_cache = default;
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}
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public CorrectiveSmoothModifierData(ModifierData modifier, int bind_coords_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad, char[] defgrp_name, CorrectiveSmoothDeltaCache delta_cache) {
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this.modifier = modifier;
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this.bind_coords_num = bind_coords_num;
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this.lambda = lambda;
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this.scale = scale;
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this.repeat = repeat;
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this.flag = flag;
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this.smooth_type = smooth_type;
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this.rest_source = rest_source;
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this._pad = _pad;
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this.defgrp_name = defgrp_name;
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this.delta_cache = delta_cache;
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}
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}
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}
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