84 lines
3.3 KiB
C#
84 lines
3.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(337, "KeyBlock")]
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public class KeyBlock {
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[DNAFieldAttribute(0, "KeyBlock", "*next", "KeyBlock", 4, true)]
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public KeyBlock ptr_next;
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[DNAFieldAttribute(1, "KeyBlock", "*prev", "KeyBlock", 4, true)]
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public KeyBlock ptr_prev;
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[DNAFieldAttribute(2, "float", "pos", "float", 4, false)]
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public float pos;
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[DNAFieldAttribute(3, "float", "curval", "float", 4, false)]
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public float curval;
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[DNAFieldAttribute(4, "short", "type", "short", 2, false)]
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public short type;
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[DNAFieldAttribute(5, "char", "_pad1[2]", "System.Char[]", 2, false)]
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public char[] _pad1 = new System.Char[2];
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[DNAFieldAttribute(6, "short", "relative", "short", 2, false)]
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public short relative;
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[DNAFieldAttribute(7, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(8, "int", "totelem", "int", 4, false)]
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public int totelem;
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[DNAFieldAttribute(9, "int", "uid", "int", 4, false)]
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public int uid;
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[DNAFieldAttribute(10, "void", "*data", "void", 4, true)]
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public object ptr_data;
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[DNAFieldAttribute(11, "char", "name[64]", "System.Char[]", 64, false)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(12, "char", "vgroup[64]", "System.Char[]", 64, false)]
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public char[] vgroup = new System.Char[64];
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[DNAFieldAttribute(13, "float", "slidermin", "float", 4, false)]
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public float slidermin;
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[DNAFieldAttribute(14, "float", "slidermax", "float", 4, false)]
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public float slidermax;
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public KeyBlock() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.pos = default;
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this.curval = default;
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this.type = default;
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this._pad1 = default;
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this.relative = default;
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this.flag = default;
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this.totelem = default;
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this.uid = default;
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this.ptr_data = default;
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this.name = default;
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this.vgroup = default;
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this.slidermin = default;
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this.slidermax = default;
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}
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public KeyBlock(KeyBlock ptr_next, KeyBlock ptr_prev, float pos, float curval, short type, char[] _pad1, short relative, short flag, int totelem, int uid, object ptr_data, char[] name, char[] vgroup, float slidermin, float slidermax) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.pos = pos;
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this.curval = curval;
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this.type = type;
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this._pad1 = _pad1;
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this.relative = relative;
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this.flag = flag;
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this.totelem = totelem;
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this.uid = uid;
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this.ptr_data = ptr_data;
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this.name = name;
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this.vgroup = vgroup;
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this.slidermin = slidermin;
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this.slidermax = slidermax;
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}
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}
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}
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