Files
BlenderSharp/BlendFile/DNA/MeshSeqCacheModifierData.cs
2025-02-19 17:07:50 +01:00

56 lines
2.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(509, "MeshSeqCacheModifierData")]
public class MeshSeqCacheModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
public ModifierData modifier;
[DNAFieldAttribute(1, "CacheFile", "*cache_file", "CacheFile", 4, true)]
public CacheFile ptr_cache_file;
[DNAFieldAttribute(2, "char", "object_path[1024]", "System.Char[]", 1024, false)]
public char[] object_path = new System.Char[1024];
[DNAFieldAttribute(3, "char", "read_flag", "char", 1, false)]
public char read_flag;
[DNAFieldAttribute(4, "char", "_pad[3]", "System.Char[]", 3, false)]
public char[] _pad = new System.Char[3];
[DNAFieldAttribute(5, "float", "velocity_scale", "float", 4, false)]
public float velocity_scale;
[DNAFieldAttribute(6, "CacheReader", "*reader", "CacheReader", 4, true)]
public CacheReader ptr_reader;
[DNAFieldAttribute(7, "char", "reader_object_path[1024]", "System.Char[]", 1024, false)]
public char[] reader_object_path = new System.Char[1024];
public MeshSeqCacheModifierData() {
this.modifier = default;
this.ptr_cache_file = default;
this.object_path = default;
this.read_flag = default;
this._pad = default;
this.velocity_scale = default;
this.ptr_reader = default;
this.reader_object_path = default;
}
public MeshSeqCacheModifierData(ModifierData modifier, CacheFile ptr_cache_file, char[] object_path, char read_flag, char[] _pad, float velocity_scale, CacheReader ptr_reader, char[] reader_object_path) {
this.modifier = modifier;
this.ptr_cache_file = ptr_cache_file;
this.object_path = object_path;
this.read_flag = read_flag;
this._pad = _pad;
this.velocity_scale = velocity_scale;
this.ptr_reader = ptr_reader;
this.reader_object_path = reader_object_path;
}
}
}