Files
BlenderSharp/BlendFile/DNA/NodeCryptomatte_Runtime.cs
2025-02-19 17:07:50 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(671, "NodeCryptomatte_Runtime")]
public struct NodeCryptomatte_Runtime {
[DNAFieldAttribute(0, "ListBase", "layers", "ListBase", 16, false)]
public ListBase layers;
[DNAFieldAttribute(1, "float", "add[3]", "System.Single[]", 12, false)]
public float[] add = new System.Single[3];
[DNAFieldAttribute(2, "float", "remove[3]", "System.Single[]", 12, false)]
public float[] remove = new System.Single[3];
public NodeCryptomatte_Runtime() {
this.layers = default;
this.add = default;
this.remove = default;
}
public NodeCryptomatte_Runtime(ListBase layers, float[] add, float[] remove) {
this.layers = layers;
this.add = add;
this.remove = remove;
}
}
}