Files
BlenderSharp/BlendFile/DNA/NodeTwoFloats.cs
2025-02-19 17:07:50 +01:00

32 lines
900 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(620, "NodeTwoFloats")]
public struct NodeTwoFloats {
[DNAFieldAttribute(0, "float", "x", "float", 4, false)]
public float x;
[DNAFieldAttribute(1, "float", "y", "float", 4, false)]
public float y;
public NodeTwoFloats() {
this.x = default;
this.y = default;
}
public NodeTwoFloats(float x, float y) {
this.x = x;
this.y = y;
}
}
}